Creative Innovation Lab
Issued by European Commission · via EU Funding & Tenders Portal
- Published
- 22 Oct 2026
- Closes
- 22 Apr 2027
- Reference
- CREA-CROSS-2027-INNOVLAB
- Location
- European Union
- Sector
- Media, Printing & Advertising
At a glance
European Commission in European Union has published a funding call in media, printing & advertising: “Creative Innovation Lab”. Submissions close on 22 April 2027, 182 days from today. Quote reference CREA-CROSS-2027-INNOVLAB in any correspondence with the buyer. FreeTender has recorded 386 notices from this buyer since 2026, 379 of them currently open. There are 12 open media, printing & advertising notices in European Union on FreeTender. Bids are submitted to the buyer through EU Funding & Tenders Portal, not through FreeTender.
Details
Objective
WARNING: BEFORE SUBMITTING, APPLICANTS ARE STRONGLY ADVISED TO CHECK THE RELEVANCE AND ELIGIBILITY OF THEIR APPLICATION WITH THEIR DOMESTIC CREATIVE EUROPE DESK ( https://culture.ec.europa.eu/resources/creative-europe-desks ) The Creative Innovation Lab support shall support the design, development and/or spread of innovative tools, models or solutions applicable in the audiovisual (compulsory) and at least one the following sectors: music , books or museums . The audiovisual sector covers all activities and companies related to the development, production, distribution, promotion and circulation of the following content:
- Feature films, animations and creative documentaries intended primarily for cinematic release;
- Fiction audiovisual works (one-off or series), animation (one-off or series) and creative documentaries (one-off or series) intended primarily for the purposes of television or digital platform exploitation;
- Interactive, non-linear fiction, animation or creative documentary projects (e.g. narrative virtual reality projects);
- Narrative video games and interactive narrative immersive experiences. In order to be considered narrative, the story must be told or shown throughout the whole game (in-game storytelling) or interactive immersive experience, and not only as an introduction or an ending.
The objectives of the scheme is to encourage cooperation between the audiovisual sector and the music, book or museum sectors to accompany their environmental transition and/or to improve their competitiveness and/or the circulation, visibility, discoverability, availability, diversity and the audience of European content across borders. The support also aims to enable the European audiovisual sector and these three sectors (music, books and museums ) to better adapt to the opportunities offered by the development of Artificial Intelligence. Expected results
- Improve the competitiveness of the European audiovisual and other cultural and creative sectors: transparency, data collection and the appropriate use of artificial intelligence/big data, adaptation to the challenges and opportunities driven by the ongoing changes in those sectors;
- Improve the adaptation of the European audiovisual and other cultural and creative sectors to the opportunities offered by the development of virtual worlds (also called metaverse(s)).
- Improve the production/financing and circulation of European audiovisual and cultural content in the digital age;
- Increase the visibility, discoverability, availability and diversity of European audiovisual and cultural content in the digital age;
- Increase the potential audience of European audiovisual and cultural content in the digital age.
- Accelerate the environmental transition of the European audiovisual, cultural and other creative sectors, in line with the priorities of the European Green Deal and the New European Bauhaus.
Description of the activities to be funded Projects must focus on one (or several) of the below topics:
- Virtual Worlds as a new environment for the promotion of European content, audience renewal and competitiveness of European content industries;
- Innovative Business Tools for production, financing, distribution or promotion enabled or enhanced by new technology (AI, big data, blockchain, Virtual Worlds, NFT, etc.), in particular: • Rights’ management and monetisation (including innovative bundled subscription offers to access diverse European cultural content from various existing European platforms), at the same time ensuring transparency and fair remuneration for creators and artists;
- Data collection and analysis, with particular emphasis on prediction for content creation and audience development (including innovative cross-sectoral tools to improve the quality of the subscriber service and a better valorisation of European content offered by European online platforms);
- “Greener” practices in order to lower the impact on the environment of the audiovisual and other cultural sectors in line with the Commission’s Green Deal and the New Bauhaus initiative.
Cross-sectoral cooperation between the audiovisual and other cultural and creative sectors is at the heart of the Call. Therefore, applications must clearly demonstrate the extent of the cross-sectoral approach, the conditions for its implementation and the expected benefits for the sectors covered. Applications should present adequate strategies to ensure more sustainable and more environmentally-respectful industry and to ensure gender balance, inclusion, diversity and representativeness. A wide spectrum of organisations will be invited to participate, including private and public entities, tech companies and start-ups, audiovisual, cultural and creative organisations. The participation of business incubators and accelerators shall be encouraged, to provide space and time for creative ideas to be shaped. Special emphasis will also be placed on attracting private investment and on own investment. The project’s ability to apply for a sound and reasonable level of EU public funding below the 80% authorised will be assessed.
The following activities are ineligible:
- multimedia art projects and installations;
- immersive tours, events, music videos and immersive experiences used in retail;
- works of a promotional nature being part of a promotional campaign or advertising for a specific, destination (tourism), product and/or brand and institutional productions to promote a specific organisation or its activities;
- reference works (encyclopaedias, atlases, catalogues, databases and similar), “how-to” works (instructional guides, manuals and similar) and (interactive) e-books;
- projects focusing on live recordings, TV games, talk shows, cooking shows, magazines, tv-shows, News, Media literacy, reality shows, educational, teaching and “how to” programmes;
- documentaries promoting tourism, “making-of”, reports, animal reportages, news programmes and “docu-soaps”;
- projects including pornographic or racist material or advocating violence;
- E-learning platforms;
Costs related to content production/development, organisation of cultural events are not eligible under this Call . Financial support to third parties is allowed for grants.
Type of action: CREA Project Grants
Programme period: 2021 - 2027
Priorities: DigitalAgenda, AI
"> Conditions
1. Admissibility conditions: Proposal page limit and layout
described in the call document .
Proposal page limits and layout: described in Part B of the Application Form available in the Submission System.
2. Eligible countries
described in the call document .
3. Other eligibility conditions
described in the call document .
4. Financial and operational capacity and exclusion
described in the call document .
5a. Evaluation and award: Submission and evaluation processes
described in the call document .
5b. Evaluation and award: Award criteria, scoring and thresholds
Evaluation criteria, scoring, threshold and process are described in the call document
5c. Evaluation and award: Indicative timeline for evaluation and grant agreement
described in the call document .
Publication of the call: October, 20 2026 .
Deadline for submitting applications: April, 22 2027 17:00 (Brussels time).
Evaluation period: May-September 2027.
Information to applicants: October 2027.
Signature of grant agreement: January 2028.
6. Legal and financial set-up of the grants
described in the call document .
Call document and annexes:
Call document Application form templates Standard application form (CREA MEDIA) — the application form specific to this call is available in the Submission System Information on independence and ownership control (CREA MEDIA) Model Grant Agreements (MGA) CREA MGA
Additional documents:
CREA Annual Work Progr
Context for bidders
We hold 386 notices from European Commission, going back to August 2026 — 379 of them still open. They buy mostly in IT & Telecom, Forestry & Wildlife and Water & Environment. There are 12 open Media, Printing & Advertising tenders in European Union. This one closes in 182 days.
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Before you bid on this tender
A quick checklist to help you decide whether to bid and prepare a compliant submission for this media, printing & advertising opportunity. Always verify the details on the official source.
- Confirm the exact closing date and time (and time zone) on the official portal — deadlines are strict and can be revised by a corrigendum.
- Read the full notice and every attached document, including the scope, specifications and any bill of quantities or terms of reference.
- Check the eligibility criteria — prior similar experience, annual turnover, certifications and registrations — and make sure you qualify before investing effort.
- Prepare any earnest-money deposit (EMD) or bid security and the required formats early; missing or wrongly-formatted documents are a common cause of rejection.
- Note how bids must be submitted (online or physical), in what format, and whether a digital signature or portal registration is required.
- Watch for corrigenda and clarifications right up to the deadline — requirements and dates can change.
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